![]() ![]() Once you've verified that screen capture is supported, use the GraphicsCapturePicker class to invoke the system picker UI. If Not GraphicsCaptureSession.IsSupported ThenĬaptureButton.Visibility = Visibility.Collapsed Hide the capture UI if screen capture is not supported.ĬaptureButton.Visibility = Visibility.Collapsed If (!GraphicsCaptureSession.IsSupported()) Use the IsSupported method in the GraphicsCaptureSession class to determine if UWP screen capture is supported: // This runs when the application starts. There are several reasons why your application might not be able to use screen capture, including if the device does not meet hardware requirements or if the application targeted for capture blocks screen capture. Launch the system UI to start screen captureīefore launching the system UI, you can check to see if your application is currently able to take screen captures. Open Package.appxmanifest in the Solution Explorer.The APIs found in the namespace require a general capability to be declared in your application's manifest: For information on encoding frames captured from the screen to a video file, see Screen capture to video Add the screen capture capability This article describes capturing a single image of the display or application window. ![]() The screen capture APIs are only supported on desktop and Windows Mixed Reality immersive headsets.
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